This Plugin Allows You To Use Compiled Mod In Your MCreator Environment.
How To Use:
Enable The External API Called: 'Use Compiled Mods'
Now Go Inside Your MCreator Workspace Folder, You'll See A New Folder Called 'compile-mods-<minecraft-version>'.
In This Folder Is Where You Can Place All Your Mods You Want To Use
Currently Supported Minecraft Versions:
- Forge - 1.16.5
- Forge - 1.17.1
- Forge - 1.18.1
- Forge - 1.18.2
- Forge - 1.19.2
- Forge - 1.19.4
- Forge - 1.20.1
- NeoForge - 1.20.4
Warning:
Please Note That All Mods In The 'compile-mods' Folder Must Be Named Correctly:
modname-minecraftversion-modversion.jar
Example:
lyivxsfurnituremod-1.20.1-0.6.1
If The Mod Is Incorrectly Named Please Adjust It.
Disclaimer: This Plugin Was Originally Developed By Tarantel, (All Mods), But Seems To No Longer Be In Development.
Changelog:
Changelog - 1.1.1
Updated:
-
Added Support For 2024.1.15821
Changelog - 1.1.0
Updated:
-
Updated The Plugin For 2024.1
-
Added NeoForge 1.20.4
ALL PREVIOUS VERSIONS OF THE PLUGIN ARE AVAILABLE ON THE GIT REPOSITORY
Comments
hello, after I clicked on "use the API to compile mods", my work environment was rebuilt as it should be, but after some mod elements broke and I had to disable the plugin API, after launching minecraft it stopped working, writes the following message "Error loading mods" "1 error durting load" "common_setup phase". I tried to look for a solution but nothing helped. How can I solve this?
I understand this is not your problem, but what should I do? My mod can be said to be broken. I have already made a post about this problem, I was told to contact the author of the plugin.