Supported MCreator versions
2022.1
2022.2
2022.3
Downloads:
380
Upvotes: 2
Plugin forum topic
About the plugin
Entity Model JSON is a Mod that replace Entity Models with JSON Format(Vanilla Models too).
Important Notes:
- When using converted optifine models there is an issue that skulls of mobs like skeleton don't have the right texture even when using custom optifine skull model. This happens because the Mob Texture need to be Texture Size of the Entity to fix that. I will make an precised Tutorial about it.
Plugin Info:
- Forge
- 1.17.1 (1.0.2 - Unknown)
- 1.18.2 (1.0.4 - Working)
Basic Tutorial: [DOC]
- First download the Blockbench Plugin for Entity Model JSON. Use CTRL+S to save the file or right click and press "Save link as...". [Download]
- Open Blockbench and go to
File > Plugins
in the top left corner. Then press the import Button labeled Load Plugin from File. - Select the
javaentitymodeljson_models.js
you saved previously. - Now you can convert or create a Model for Entity Model JSON. It called
Java Entity Model JSON
. - After that place the entity Model File to
<Workspace-Project>\src\main\resources\assets\minecraft\models\entity\<associated folder (check Vanilla Layers of EntityModelJson, at the end of this line is the list of all vanilla layers)>\<model json file>
and place the Texture File toWorkspace-Project>\src\main\resources\assets\minecraft\textures\entity\<inside model folder or replace model file>
[List] - Then use this API in your Workspace and then it should work.
CHANGELOG:
1.0.0
- Initial Release
License
MIT License
Plugins may contain bugs, break workspaces, or alter the way MCreator operates.
Plugins are not official or affiliated with Pylo in any way.
In case of any copyright infringement or suspicious downloads, please let us know as soon as possible.
Plugin downloads
1.0.0 - EntityModelJSON.zipUploaded on: 10/28/2022 - 13:39 File size: 787 bytes
Does this work with 2023.4 or 2023.3?