"Call Procedure" Block Change

Started by masterkostas on

Topic category: Feature requests and ideas for MCreator

Last seen on 09:49, 22. Apr 2024
Joined Jun 2015
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"Call Procedure" Block Change

Hey i know coding is hard and i understand why it might be difficult to implement this but it would be really helpful for more complex mods.

How it currently works:

Lets say i have 3 procedures (A, B & K)

K: Does Something

B: Has the "Call Procedure [K]" 

A: Has the "Call Procedure [B]" 

After updating or altering K i will have to modify again both B and A to work properly



How i would like it to work:

Lets say i have 3 procedures (A, B & K)

K: Does Something

B: Has the "Call Procedure [K]" 

A: Has the "Call Procedure [B]" 

After updating or altering K i wouldn't have to modify B fixing the issue.
 

 

 


Why i chose K? 
Reasons!