2nd 2023.2 snapshot - Professions, geodes, and more

Published by Klemen on
2nd 2023.2 snapshot - Villager professions, geodes, and more

The second MCreator 2023.2 snapshot is here. This snapshot is here to make sure this update will be more than just a Minecraft 1.19.4 update. Read on!

Snapshot changelog

This is a full changelog of this snapshot with more notable changes highlighted with bold text.

  • EAP releases now have a different icon to distinguish between stable releases and snapshots more easily
  • Some minor UI improvements and usability changes
  • Added new UI notifications system for updates, plugin loading problems, and similar use cases
  • Improved workspace selector window
  • Added many new simplified Chinese help tip translations
  • Added many new traditional Chinese help tip translations
  • Added a button to generate block bounding box from JSON model
  • Added random block texture generator to the image maker
  • Added compact substring procedure block to the procedure editor
  • Added villager profession mod element
  • Added new feature mod element feature types: geode, ore, scattered ore, single block ore
  • Added rule test blocks to the feature mod element used by the ore features
  • Added new world data procedure blocks: is village at the location, is raid happening at the location
  • Added entity procedure blocks: make entity look at location
  • [Bugfix] Several logic procedure blocks caused build errors with certain procedure setups
  • [Bugfix] Undo and redo did not work properly for certain Blockly actions
  • [Bugfix] Armor chestplate is now called properly instead of word body in the UI fields
  • [Bugfix] Localization keys that are not used by a certain mod element are no longer generated if not needed
  • [Bugfix] Some other minor fixes and improvements

Release changelog

Below is the changelog of the previous snapshots, covering all the changes in the upcoming 2023.1 release.

  • Added support for Java 9+ SDK source code browsing
  • Added side indicators to more procedure blocks
  • Added base support for Minecraft Forge 1.19.4
  • Improved recipes mod element editor UI to hide fields not applying to the current recipe type
  • Improved biome mod element editor UI to better match how biomes are defined in Minecraft
  • [FG 1.19.4] Added support for mod elements: tags, functions, music discs, custom elements, sounds, creative tabs, commands, overlays, potion effects, potion items, villager trades, enchantments, structures, armor, item extensions, key bindings, particles, paintings, loot tables, game rules, GUIs, global triggers, tools, features, blocks, fluids, dimensions, plants, advancements, advancement triggers, living entities, AI tasks, biomes, items, recipes, ranged items, procedures
  • [DP 1.19.4] Added support for mod elements: tags, functions, loot tables, biomes, dimensions
  • [Bugfix] Get entity submerged height procedure block could cause build errors or did not function properly in some cases
  • [Bugfix] Custom block, plant, or biome sounds could cause multiplayer connection problems
  • [Bugfix] Add potion procedure blocks sometimes caused the potion effect never to expire
  • [Bugfix] Player enters/leaves dimension advancement triggers were not triggered for custom dimensions when traveling through their portals
  • [Bugfix] Biome generation parameters were disabled for data pack generators
  • [Bugfix] MCreator Link procedure triggers caused build errors
  • [Bugfix] Some other minor fixes and improvements

Snapshot release notes

  • [Plugins] Plugins can now define new preferences dialog sections and entries
  • [Plugins] Plugins can now define recent changes when using a plugin update data file
  • [Plugins] Plugins can now properly add actions to the main toolbar
  • [Plugins] Plugins can now add custom vertical tabs to a workspace
  • [Plugins] Plugins can now add buttons to the workspace selector

A download of the snapshot is possible on the Download page under the Snapshot downloads section. 

Make sure to test the snapshot out so we can fix any potential bugs you find out. Leave a comment with your feedback on the update below. Stay tuned and keep on creating awesome mods with MCreator!

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Comments

I noticed one annoying error, when importing block textures, the texture color changes. Although if you go to the folder with textures, everything is fine
Original texture: https://disk.yandex.ru/i/jP8ycOh42VKrMA

Texture in Mcreator: https://disk.yandex.ru/i/MsxCp_pn_PIwkw

I accidentally found a solution to the problem. It seems that Mcreator or Minecraft cannot work correctly with the 16-bit color depth of the image, if you use 8 bits, then everything will be fine

Just an idea, not sure how difficult it would be to implement.

Custom villages and villager types?

Choose villager texture, add multiple structure files for the villager houses and choose where it spawns

That's A kinda Weird Problem, that when I was using Entity interior in the "When Mob is Get Hurt" Program, the Game crashed (Geckolib Animated Mobs). But this won't happen in the old version.

Not sure it's the Plugin problems or the EPA Bugs

I'm going to wait until the full release but I can't wait to make use of the custom villager professions for my food mod... baker and chef villagers, here I come!

It cools to see villager profession mod element be in the game so after when they released to the whole thing you add custom villager profession now, I hope they add armor trims mod element or a pottery sherd mod element when 1.20 drop

Nice!
Though I have a suggestion if it's not already in a snapshot: a "force crawl" procedure!

You can already make crops with custom plant, but you have to make one for every growth stage, so I agree.



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