If you want to suggest me a procedure and not wait forever for answer, catch me on mctoolkit/mcreator discord under same nick!
Vex adds some useful procedures and global triggers.
Forge 1.20.1 triggers:
- Entity dying xp drop event (cancellable)
- Entity dying item drop event (cancellable)
- Enderman anger (cancellable) (works a bit differently than it sounds, basically you can make anything cancel the event like pumpkin helmet does)
- Baby entity spawns
- Equipment slot changes (mainhand, offhand, head etc. - slot for now can be gotten in string form)
Forge 1.16.5, 1.19.2, 1.19.4, 1.20.1:
Forge 1.19.2:
In the close future it will add more stuff. You can comment with your idea.
Comments
for 1.20.1 maybe one that adds a field that detects things for example the locate command has a thing when you go to biomes the biomes even modded biomes appear maybe something like that for example i am making a mod where you can tp to dimmensions but it would be nice to have a list that i can sellect then push tab to chosse that
please make a plugin to change the existing interface of the game, (the essence of the work is same to how Optifine replaces the video settings menu), make it possible to add new buttons to the inventory GUI, to the game settings (like replay mod does) and to the control settings for keybinds
heres three suggestions 1.procedures for new attacks such as laser beams, aoe attacks 2. a procedure that can change what type of entity a mod is such as changing it from ground to flying or from flying to water 3. just more mod ai and goal procedures for mobs sense there isnt alot but ye
nevermind... it does not, now my gradle is corrupted (thats what mcreator says... not sure if thats true, and when i tried to clear it it just... didnt work) so uh... dont use this on 2023.4