You can create, manage and delete lists into your procedures. You need to have a list of your favorite names for pigs, you can make it!
Features
You can have a small preview of blocks or things you can do in the following picture.
(Before 2.4.4)
Important Information
- This plugin supports Forge 1.19.4 and 1.20.1, NeoForge 1.20.4 and Fabric 1.20.1
- Icon by Tobi-Wan#0482
Changelog
To see a complete changelog of the plugin, check this file.
2.4.8
* Updated to support MCreator 2024.1 (only)
* Added support for NeoForge 1.20.4
* Removed support for Forge 1.18.2 and 1.19.2 and Fabric 1.19.2
Comments
Hey, short issue here.
I'm trying to use the array list for a goal list the player can create via a GUI element.
The issue I am experiencing is that it gives me compile errors if I want to get a return string that's a value at an array list index.
The blocks used: Return (string) > Get the value at index [0] of [Get (Global: GoalList)]
Hi, I'm having an issue with getting a value from an array. I know what the problem is, but I don't know how to fix it. Here is the build log: https://pastebin.com/QGvLHpKw Any help would be great. Basically, the array list is supposed to be a list of all the players playing the game, but for some reason the block thinks it's trying to get an integer from the array. Is there a way to fix this? Thx :)
nvrmind the json part, idk what I was thinking. From what I saw on forge forums tho, it seem 100% doable. Can't it be simply turned to CompoundData and red like any other variable?